In this introduction to virtual reality we focus on the fundamentals of using Unity 3D to build beautiful and performant VR scenes for Google cardboard - the most widely used VR headset. . You will learn how to make your VR experience more dynamic and responsive by using basic C# programming in the Unity interface. Neither design nor programming skills are required to take part in this course, but if you have them you won't be bored either. By the end of our time together you will be able to plan and build your own basic VR app.
1. An intro to VR and its hardware
2. Getting started with Unity
3. Game Objects & Materials
5. Cameras & Lights
6. Creating Basic Script in C#
7. VR Interactions
8. Programming Animations
9. Physics & Audio
10. Plan your VR Game
Please note: VCUQatar reserves the right to cancel classes for which not enough participants are registered. Already paid fees will be refunded.
Please do not purchase materials until VCUQatar has sent final course confirmation.
1- An intro to VR and its hardware & Getting started with Unity
2 - Objects and viewing them with lights and cameras inside virtual space
3 - Creating animations and basic script in C#
4 - VR interactions and programming more animations
5 - Physics & audio in virtual space and how to plan your own virtual experience
On occasions, there may be some more materials to be bought and brought in if and when advised by the instructor.
Most of the materials are available from any art supply shop, for example:
Mariam Rafehi is a marketer and designer, who brings industry experience to a creative design process. She believes that given the right breeding ground and conditions, an innovative idea can morph and grow into reality. She is not a gardener, but going through ideation, iteration, investment validation and finally creation, is a process she enjoys; whether in working on a segment strategy, a brand personality or with virtual reality at VCU. She welcomes you to find her on linkedin as well: linkedin.com/in/mariam-rafehi-pmp